Originally Posted by
laserist
Okay I'll play. Sure, I like more than one instrument, but I'm tired of people doing the same old "look, fire, aim" approach to all things laser show related. The problem is lasers are inherently pretty and it takes a while to develop a clue about how to do a show or build a tool to help do the show. And once you take the time you still only have the insights gained from the esthetic you've evolved. From a software development point of view, where are the use stories that guide the development effort? The Radiator was an interesting example - it attempted to create a improvement on the laser consoles of old using today's tech, but I'm not sure they ever talked to anybody who ran a console until it was done.