Pangolin Lasershow Designer 2000 Tips...
For those of us still learning various aspects of the LD2000 suite, I was thinking it might be helpful to post some tips from the "epiphanies" we've had along the way working with the software.
Whether or not the tips are obvious or not doesn't really matter -
I, for one, could use all the help I can get!! :o :D
So here's my first offerings (BTW - I run a QM2000.net):
AutoPlay 2000 v5.02 Tip # 1
Show preload works GREAT - however, the QM2000 frame buffer needs to be empty if loading a lot of shows!
I run LD2000 to set my zones and clear the frames, then leave it running when I launch AutoPlay.
After preloading all the shows, I scroll through the playlist and make sure the end times are correct for each show loaded.
If any changes are made to the playlist, it seems to work best if you edit the playlist, go back to LD2000 to clear the frame buffer, then completely reload all the shows on the playlist.
AutoPlay 2000 v5.02 Tip # 2
The timing of preloaded shows seem to be very sensitive to other things going on simultaneously on your computer.
I run a fairly high-end desktop computer, but I was having problems with frames dropping out during AutoPlay playback, even though I wasn't running any other applications other than LD2000.
Finally, I turned off the laser preview in AutoPlay, and my frame dropouts and timing problems seemed to have gone away.
Next....?
2 Attachment(s)
Multiple AutoPlay Playlists using Batch Fles
AutoPlay 2000 v5.02 Tip # 3 -
Multiple AutoPlay Playlists using Batch Files
Here's a procedure I've used successfully several times now to setup multiple AutoPlay playlists in advance, then load the desired lists at "show time" using batch files.
It take a few minutes to set this up the first time, but after that creating and switching playlists is a snap!
This comes in very handy in situations where you might want to preload one type of shows (for example, a QM2K card full of Pink Floyd and other classic rock graphics shows:)), then during a brief intermission, clear out the memory of the QM2K and preload a bunch of beam shows.
Using batch files is MUCH quicker than manually deleting and adding a list full of shows!
My batch files work around the fact that AutoPlay 2000 uses a single .ini file to store all its settings:
C:\WINDOWS\LDauto2k.ini
Any playlist or setup changes made in AutoPlay 2000 are written "on the fly" to the LDauto2k.ini file. For multiple playlists to work, you need to save and swap this file, with all its changes, on demand.
I have used my batch files quite successfully on Windows XP, and I assume they will work on VISTA and Windows 7 as well...I think!:confused:
For demo purposes, we'll assume you want to have a graphics playlist and a separate beams playlist - although you could expand this procedure to include as many playlists as you want. Also, as mentioned previously I always keep LD2000 running minimized in the background, which makes it quick and easy to clear out the QM2K memory between playlists, and also adjust or call up projection zones as needed.
Start out by creating a folder to gold all your custom playlist configurations -
for simplicity, let's call it C:\autoplay_config. Within that folder, create two additional folders labeled graphics and beams.
For each type of playlist you create in advance, you'll need two batch files - one to SAVE your playlist, and one to LOAD your playlist.
The batch files work quite simply like this:
The SAVE batch file copies the active C:\WINDOWS\LDauto2k.ini to the custom folder you just created to store your playlist configuration.
The LOAD batch file copies the LDauto2k.ini file from your saved playlist configuration folder, makes it the active C:\WINDOWS\LDauto2k.ini, and launches AutoPlay using your selected playlist.
Simple!!
So, here's a sample SAVE BEAMS batch file, with extra comments added for some interactive options during use.
Save this batch file in your C:\autoplay_config folder:
************************************************** ***********************
@echo off
rem
rem Batch file to save current LDauto2k.ini file for custom session of Pangolin AutoPlay 2000.
rem
rem This batch file saves custom BEAM show list for Pangolin AutoPlay 2000.
rem
echo.
echo This batch file saves current AutoPlay 2000 session as BEAM show list
echo.
echo.
echo " <CTRL> <C> " to exit
echo.
echo OR
echo.
pause
echo.
@echo off
xcopy C:\WINDOWS\LDauto2k.ini C:\autoplay_config\beams\LDauto2k.ini /q /y
echo.
echo Copy complete
echo.
echo.
pause
************************************************** ***********************
For a SAVE GRAPHICS batch file, copy this same file and simply change the \beams\reference to \graphics\.
Save all the batch files in the same C:\autoplay_config folder.
Here's the LOAD BEAMS batch file to go with these:
************************************************** ***********************
@echo off
rem
rem Batch file to load selected custom LDauto2k.ini file for current session of Pangolin AutoPlay 2000.
rem
rem This batch file loads custom BEAM show list for AutoPlay 2000.
rem
echo.
echo This batch file loads custom BEAM show list and launches AutoPlay 2000
echo.
echo.
echo " <CTRL> <C> " to exit
echo.
echo OR
echo.
pause
echo.
@echo off
xcopy C:\autoplay_config\beams\LDauto2k.ini C:\WINDOWS\LDauto2k.ini /q /y
echo.
echo Copy complete
echo.
start C:\LD2000\Auto2000.exe
************************************************** ***********************
For a LOAD GRAPHICS batch file, copy this same file and simply change the \beams\reference to \graphics\
Putting these batch files to use:
To save your GRAPHICS playlist, run AutoPlay, setup all the graphics shows and options you want as part of this playlist, then run your SAVE GRAPHICS batch file.
To save your BEAMS playlist, setup all the beams shows and options you want as part of this playlist, then run your SAVE BEAMS batch file.
Easy!
To use the playlists, simply run the LOAD GRAPHICS or LOAD BEAMS batch files.
Be sure to preload all your shows within Autoplay after it launches.
Also, to help prevent memory-related "surprises" during playback, between playlists it is a good idea to close Autoplay, clear the QM2K memory (easy if LD2000 is running in the background), setup the next appropriate zones, then run your next playlist batch file.
One additional thing you may want to do before saving your playlists (SAVE batch files) is to edit the actual C:\WINDOWS\LDauto2k.ini file so the title bar in AutoPlay reflects the name of the currently loaded playlist.
Under the [Names] section, edit the Large text name= entry to display your desired text.
After editing, mine look something like this:
Attachment 13266
Attachment 13267
Hope some of you will find this helpful!! :D
PS -
These batch files were written using the default directory structure for Windows XP.
You may need to "tweak" the file locations referenced for things to work as expected under Vista or Windows 7
:)
Question on QM2000 Abstract Generator
Hey Guys & Girls,
Has anyone figured out how to make a very slow moving sine wave on the abstract generator? (QM2k) I've been trying to make a wide sine wave, sorta like a liquid sky, but it tends to move wayy too fast, and unable to make it go slow... any ideas?
-Allen
Method to avoid the "maximum number of time line events exceeded" problem.
Here is a little tip that might help you out if you're creating a complex show with lots of cues and effects. Pangolin's Showtime editor has a maximum limit on the number of "events" in a given scene. Running into this limit while you're creating a show can be very frustrating, but you can avoid this by planning the show better from the beginning.
First, a little review: remember that a scene is the smallest division on the time line, followed by module and show. All of the cues and effects are added in the scene editor, while the module time line stitches together several scenes, and the show time line stitches together several modules.
Where people get into trouble is when they consider a "scene" to be a whole song. This is not the way the software is set up. A scene is only supposed to be *part* of a song. A module is one complete song. And yes, sometimes the whole show is just 1 song long (that is, only 1 module), but you can also have multiple modules (songs) in a show.
So if you start creating a show and decide that you only need 1 scene, you might have a problem, because if the show is very complex, you'll run into the built-in limit for the maximum number of time line events in a single scene.
I think the limit is 600 events per scene. It might be slightly more than that, but I know the limit is close to 600. Now, that sounds like a lot of events, but if you're doing a beam show to a song with a fast beat (think just about any dance tune), then you're probably going to have lots of cues and effects crammed into the time line. Also, everything you drop on the time line counts, even if it's only a "reset track" effect.
So what ends up happening is that you get 2/3ds of the way through with your show, and suddenly you can't add any more cues to the time line because you've reached your limit. And you're usually right in the middle of a complicated series of effects when this happens. ARGH! Now you've got to create a new scene and cut and paste some of the events from the old scene to the new scene until you can end up with a smooth transition from one to the other. (Be sure to save it before you do this, because it's easy to mess up the timing for everything if you accidentally change the length of the first scene.)
To prevent this from happening, all you need to do is divide the song (module) into two or three scenes right at the start, before you begin placing cues on the time line for the first scene. Set the transition points between scenes to coincide with passages in the music where you plan to be in-between effects so you don't have to try to span two scenes with a continuous effect. (This is very difficult to do.) As a general rule, 1 scene per 1 to 2 minutes of audio works quite well.
I've hit this limit on nearly half the shows I've created, so it *is* something you need to be aware of. But a little pre-planning ahead of time will keep you in the clear.;)
Adam
Using Batch Files for different projectors
Hey Stuka, thanks for your tips.:)
I also use your idea of the Batch Files for change size and palette for different PJs.
Cheers,
Ed