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Thread: SphereNuke - ILD Format.

  1. #31
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    Feb 2007
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    This one is pretty retarded. 2500 points per frame... And you thought the flicker was bad before.

    Spline trace of PL in encounter font.
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  2. #32
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    Same as above - *greatly* nuked the point count to <1000 and sped up the animation in hopes that POV would kick in.
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  3. #33
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    Feb 2007
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    Another Something or something. Sphere with bands dancing around it, backface disabled.
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  4. #34
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    geosphererun is 2K PPF, simple is 1K PPF
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  5. #35
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    Feb 2007
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    Cylinder Smash! (Do not confuse with Reagan Smash)
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  6. #36
    Join Date
    Sep 2007
    Location
    Omaha, NE
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    769

    Thumbs up

    It looks like you are getting this art form down to a science-
    Very inspirational man!


  7. #37
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    Feb 2007
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    Thinget with rings that move. There are single points that show up in the creases of the ring movement that I haven't quite been able to figure out yet.
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  8. #38
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    Feb 2007
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    Helicoil RGB tunnel. Yet again >2000PPF
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  9. #39
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    Feb 2007
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    Modified version of above, helicoil movement on Y
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  10. #40
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    Feb 2007
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    I like the idea of 2d becoming 3d... so here you go.
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