Originally Posted by
-bart-
In this particular case it might be a good idea to render the 'snow' and 'scenery' as separate ilda-files. That way each frameset can be optimised separately.
Because of the 'chaotic' nature of the snow, it causes the blankpaths to be erratic too, causing a frame never to be drawn like it predecessor. (although it 'feels like' ildsos tries to maintain a consistent scanpattern)
When 'snow' and 'scenery' are combined in showsoftware using two tracks, it causes smoother output to the eye. In my experience an animation *appears* to have less flicker if its scanpattern is consistent.
Another advantage is that members with slower galvos, could do without snow.