Hey guys, I thought I'd get back with a few responses here...
Time to shift paradigms, DigiSynth doesn't output "frames" at this time because it would require the busting up of the ultra-clean imagery with time-slicing or other interruptions. This is one of the reasons some other platforms are incapable of outputting smooth abstracts. I'll take a frame and output it through DigiSynth before I'd do the opposite.
Now, that said, I had already convinced Matt this is a feature worth having, and it is on the to-do list. It makes us cringe just thinking about it, but some people will want to generate images that they can run as refreshed animations or similar, so we may as well make it happen.
Actually I hadn't even thought of it. I'm so accustomed to using a real-time engine to create and playback imagery that I didn't even think about it in terms of baked-down frames, perhaps there is some other creative solution here, I'll have to get back to you. It would be very excellent to have even a hard-coded preview or trial option to show how smooth the imagery is. Meanwhile, there are some videos out there from last year.
Interesting point, and I've heard people's suggestions for a dumbed down version that would have restrictions or limitations. From our perspective (without checking the actual numbers), there has easily been $200k or more worth of time that has gone into DS over the past 4-5 years. It is unlikely that we are going to race to put out a lesser version on top of the work that has been put into this.
You guys are correct, it hasn't been released specifically for the garage guys. I can't speak to the future of such things, but it's hardly a bad-on-me situation for making a professional product.
For now, if you have to drool over the cool new toy that you wish you had, you are in the same position I was when I started out as an enthusiast back in 1989 with a HeNe and rotating mirrors, hearing about LaserMax or Pangolin. That stuff seemed like the best invention since the ruby rod. but it would be 5 years till I got to see it up close, and another 3 til I got my hands on it in production at AVI.
People always manage to find the money or time for the things that are important to them. Right now DigiSynth is easily accessible to those who can afford it, and perhaps better understood by those same people, excited about reclaiming the classic look of lasershows or adding whole new classes of imagery to their shows.
But hey, you don't see me running around buying the latest OPSL toys just because they are there. You'd be surprised to know what I've pulled off over the years using a HeNe and a full-color preview window. Again, I apologize if I'm coming off as a snob, I'm really not. I come from very humble beginnings, and honestly I don't think I've strayed too far off that path. I've had some great successes, but I'm really lucky to have DigiSynth to use. I guess the only thing wrong with something being elite, is if you aren't one of the elite!
No, I have only seen a few and wasn't all that impressed, for the price and as a personal projector, they probably aren't bad. Matt and I use DS far more often on 6800's and 6215's. Embarrassingly, we tried to ask at the ILDA ATW what scanners people used and it was like you could hear a pin drop, likely no one wanted to admit to using the cheap nasty scanners, but I'm just guessing here.
point me in the direction of one of those inexpensive RGB projectors, I might have to pick one up... you know, after the next DS sale, LOL.
There is another issue that we hope to look into soon, maybe someone else with some time and the right test equipment would like to confirm this, but we have some theories about the quality of the output from another product compared to the output of the transcoder. Apparently some people have experienced scanner heating with a name brand output device, while we have driven scanners hard with DS and a transcoder, and they haven't heated up. I think this is an issue with the DACs, where we output with Delta Sigma slewing and others are bursting out tons of high frequency jumps that probably quicky get converted to heat. This is probably something for another thread.
I seem to be engaging in too much of this back n forth stuff, for those of you who want to tinker with code and make a beam wiggle you are welcome to do so, I've found no greater joy at 3 am than making a laser track with mouse movement on a wall, but I'm happy to be done playing around with that and actually have a tool that works.
PL seems to be far more full of people wanting to tinker than people serious about making great shows. I'm rather dissapointed about the lack of threads about the art of laser and really making great content. I've gotten great PMs from people excited about the product that don't want to engage in the banter, and that is inspiring too. I'll have to learn from their wise ways.
I get on a roll and these things end up being far longer than expected and saying less than half of the quarter of my 2 cents worth.
-chuck