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Thread: Question about LSX version differences

  1. #21
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    for starters 8 target worlds are enough i guess, i personally never used more than 3 but i don't create such sophisticated shows yet

  2. #22
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    Thanks for all the great responses...

    My copy of LSX just arrived along with an EtherDream - also my projector has been ordered... Woot! Exciting stuff. So much too learn - the 3 day weekend coming up will help.

  3. #23
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    Quote Originally Posted by colouredmirrorball View Post
    Now you got me curious what you can do with it?
    The video isn't great but you can at least get an idea of what i'm working on.

    http://youtu.be/58RfVR68Hc0

    This is with 20Kpps and a Chi Brick Laser for those wondering.

  4. #24
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    swamidog is online now Jr. Woodchuckington Janitor III, Esq.
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    that is seriously awesome. you guys are really raising the bar.

    Quote Originally Posted by SaltyRobot View Post
    The video isn't great but you can at least get an idea of what i'm working on.

    http://youtu.be/58RfVR68Hc0

    This is with 20Kpps and a Chi Brick Laser for those wondering.
    suppose you're thinkin' about a plate o' shrimp. Suddenly someone'll say, like, plate, or shrimp, or plate o' shrimp out of the blue, no explanation. No point in lookin' for one, either. It's all part of a cosmic unconciousness.

  5. #25
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    Quote Originally Posted by swamidog View Post
    that is seriously awesome. you guys are really raising the bar.
    The craziest part for me is that a good majority of these patterns (Like 80%) start as a single line drawn in the Z axis and then are manipulated by expressions and clones.

  6. #26
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    Ok, so I've had my first day with LSX, and it's both awesome and overwhelming. It seems there are some rough edges associated with the process of purchasing/activating the software that are related to the intended market - but I can deal with that.

    I do have a couple of questions right off the bat...

    1) It seems that many of the shows that are included are "protected", i.e., you can't double click on the events or elements on the timeline to investigate the inner workings. Is that correct, or am I doing something wrong? Is there a way to "unprotect" these shows or do the authors truly consider this intellectual property not worthy of sharing?

    2) All of the shows I have tried out include audio, however the audio files have been butchered to supposedly prevent copyright violations, which I understand - however it would be nice to have a reference page somewhere which lists the actual songs used so if we were so inclinded we could go purchase the songs used and enjoy the complete experience without the abrubt silence.

    3) Are there any shows included which have the complete audio included?
    Last edited by BlueFang; 01-18-2014 at 21:33.

  7. #27
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    1) Protection settings depend on the show. For example, the Demo show is protected, but you can have a look at the events. Not sure why.

    2) and 3) No, because distributing copyrighted material is forbidden. In the Audio folder in Global LSX Files, there is a .xls document with some audio tracks.

  8. #28
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    Quote Originally Posted by colouredmirrorball View Post
    1) Protection settings depend on the show. For example, the Demo show is protected, but you can have a look at the events. Not sure why.

    2) and 3) No, because distributing copyrighted material is forbidden. In the Audio folder in Global LSX Files, there is a .xls document with some audio tracks.
    That .xls file is exactly what I was looking for... Thanks for pointing me in the right direction!

  9. #29
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    Default Target World / Beams

    Quote Originally Posted by colouredmirrorball View Post
    A target world is a projection zone. For example, if you are in a situation where you use your laser projector mainly for beams at full angle, but occasionally want to project some text or logos on a screen in the back of the venue (maybe at an angle of some sorts), you can assign your beam effects to use the "Full" target world, while the text and graphics use the "Screen" target world. Each world can have its own size and geometrical correction. Also, bounce and mirror ball effects use target worlds.
    Colouredmirrorball,

    Thanks for clarifying this, I've been trying to understand this part of LSX for quite some time. Seems like a good time to ask a pretty dumb question. I'm struggling with understanding how to project a simple beam using the beam tool in LSX. The only way I have been able to do it is to use picedit and draw a small circle or a simple point, then project that frame...I think by pulling it from the catalog. But someting tells me I am missing something.

    Is there something I'm missing with the beam tool ?

    Thanks!

    -Jason

  10. #30
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    Default Target World / Beams

    Quote Originally Posted by colouredmirrorball View Post
    A target world is a projection zone. For example, if you are in a situation where you use your laser projector mainly for beams at full angle, but occasionally want to project some text or logos on a screen in the back of the venue (maybe at an angle of some sorts), you can assign your beam effects to use the "Full" target world, while the text and graphics use the "Screen" target world. Each world can have its own size and geometrical correction. Also, bounce and mirror ball effects use target worlds.
    Colouredmirrorball,

    Thanks for clarifying this, I've been trying to understand this part of LSX for quite some time. Seems like a good time to ask a pretty dumb question. I'm struggling with understanding how to project a simple beam using the beam tool in LSX. The only way I have been able to do it is to use picedit and draw a small circle or a simple point, then project that frame.... But someting tells me I am missing something.

    Is there something I'm missing with the beam tool ?

    Thanks!

    -Jason

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