depending on the version of LSX you're running, you have one to many optimization assignment settings.
click on an event in the timeline, assign the scanning optimization setting number, then open the scanning optimization panel and edit/name/load/save the parameters for that setting.
i typically use four or five different optimizations in my shows for things like:
graphic
abstract
beams
pre-optimized ilda frame
dots
etc.
Originally Posted by
SaltyRobot
I judge flicker based on how long I have to look at it. If I have something amazing and it causes some flicker but I know it is only for 5 seconds of a song then I will probably stick with it. If I am creating a pattern that I know will be on the screen for 20-30 seconds and it is flickering then I deem it too taxing on the scanners and eyes.
Anyone know a good resource to learn about optimization (specifically LSX if it exists). I know nothing about it, never used it, and I'm sure my shows could benefit from it. I see the tab in LSX just never got brave enough to start messing with it. I don't want to derail the thread too much just seemed like a more than just me may be able to benefit from the answer.
suppose you're thinkin' about a plate o' shrimp. Suddenly someone'll say, like, plate, or shrimp, or plate o' shrimp out of the blue, no explanation. No point in lookin' for one, either. It's all part of a cosmic unconciousness.