Thanks.
Take a look at math.txt.
It's pretty easy to create some insane abstracts.
Code:
#
# This file was written by James Lehman.
# creator of LaserBoy,
#
# the free, multiplatform laser display application
# that reads this format.
#
# <james@akrobiz.com>
# Extra Stimulus Inc., Akron, Ohio USA
# http://laserboy.org/
#
# ASCII format version: LaserBoy-txt-07-01-2020
#
####################################################################################################
####################################################################################################
#
# Copy the following header for txt files for version: LaserBoy-txt-07-01-2020
#
####################################################################################################
#
# position
# P1(t) = P1.amplitude * sin(t * P1.frequency + P1.phase) * e^(-P1.damping * t) + P1.offset
#
# frequency_mod
# P1 ~~ P2 = P1.amplitude * sin(t * P1.frequency * P2.position(t) + P1.phase) * e^(-P1.damping * t) + P1.offset
#
# if(frames == -1) frames =
math frames 4
#
# if(iterations == -1) iterations =
math iterations 200
#
# phase is in radians, degrees, 0.0 to 1.0
# p = phase * (two_pi / one_rotation);
#math one_rotation 6.28318530718
math one_rotation 360.0
#math one_rotation 1.0
#
# duration is orbiting the unit circle (tine).
# d = duration * (two_pi / one_period);
#math one_period 6.28318530718
math one_period 1.0
#
####################################################################################################
####################################################################################################
math one_rotation 360.0
math one_period 1.0
math iterations 2400
math frames 100
#----------------------------------------------
# single frame forms
#----------------------------------------------
#----------------------------------------------
# https://en.wikipedia.org/wiki/Rhodonea
math rhodonea 255 0 0
# radius pedals_numerator pedals_denominator
1.0 5.0 7.0
# start duration iterations
0.0 3.5 -1
#----------------------------------------------
# https://en.wikipedia.org/wiki/Epicycloid
math epicycloid 255 255 0
# fixed_radius roller_radius
3.0 13.0
# start duration iterations
0.0 13.0 -1
#----------------------------------------------
# https://en.wikipedia.org/wiki/Epitrochoid
math epitrochoid 255 0 127
# fixed_radius roller_radius roller_offset
3.0 4.0 6.0
# start duration iterations
0.0 4.0 -1
#----------------------------------------------
# https://en.wikipedia.org/wiki/Hypocycloid
math hypocycloid 0 255 255
# fixed_radius roller_radius
12.0 5.0
# start duration iterations
0.0 5.0 -1
#----------------------------------------------
# https://en.wikipedia.org/wiki/Hypotrochoid
math hypotrochoid 127 0 127
# fixed_radius roller_radius roller_offset
12.0 5.0 15.0
# start duration iterations
0.0 5.0 -1
#----------------------------------------------
# https://en.wikipedia.org/wiki/Lissajous_curve
math lissajou 0 0 255
# amplitude frequency phase
1.0 1.0 0.0
1.0 1.0 90.0
# duration iterations
1.0 -1
#----------------------------------------------
math pendulum 255 255 255
# x(t) = t
# y(t) = P1(t)
# amplitude frequency phase damping
1.0 1.0 0.0 0.0
# duration iterations
1.0 -1
#----------------------------------------------
math pendulum_sum 0 255 0
# x(t) = t
# y(t) = P1(t) + P2(t)
# amplitude frequency phase damping
1.0 1.0 0.0 0.0
0.5 10.0 0.0 0.0
# duration iterations
1.0 -1
#----------------------------------------------
math pendulum_xy 0 0 255
# x(t) = P1(t)
# y(t) = P2(t)
# amplitude frequency phase damping offset
1.0 2.05 120.0 0.02 0.0
1.0 1.0 12.0 0.01 0.0
# duration iterations
17.0 -1
#----------------------------------------------
math pendulum_xyz 128 0 128
# x(t) = P1(t)
# y(t) = P2(t)
# z(t) = P3(t)
# amplitude frequency phase damping offset
1.0 30.1 0.0 0.22 0.0
1.0 20.0 120.0 0.05 0.0
1.0 40.3 0.0 0.3 0.0
# duration iterations
1.0 -1
#----------------------------------------------
math harmonograph 255 0 0
# https://en.wikipedia.org/wiki/Harmonograph
# x(t) = P1(t) + P2(t)
# y(t) = P3(t) + P4(t)
# amplitude frequency phase damping offset
# X
1.0 7.0 0.0 0.0 0.0
2.1 0.05 90.0 0.0 0.0
# Y
1.0 7.2 0.0 0.0 0.0
2.1 0.05 0.0 0.0 0.0
# duration iterations
20.0 -1
#----------------------------------------------
math harmonograph_3D 127 255 0
# https://en.wikipedia.org/wiki/Harmonograph
# x(t) = P1(t) + P2(t)
# y(t) = P3(t) + P4(t)
# z(t) = P5(t) + P6(t)
# amplitude frequency phase damping offset
# X
1.0 6.0 0.0 0.0 0.0
2.1 0.05 90.0 0.0 0.0
# Y
1.0 6.1 0.0 0.0 0.0
2.1 0.05 0.0 0.0 0.0
# Z
1.0 6.0 0.0 0.0 0.0
2.1 0.10 0.0 0.0 0.0
# duration iterations
20.0 -1
#----------------------------------------------
math amplitude_mod 255 255 0
# x(t) = time
# y(t) = P1(t) * P2(t)
# amplitude frequency phase damping offset
1.0 100.0 0.0 0.0 0.0
1.0 1.0 0.0 0.0 1.0
# duration iterations
1.0 -1
#----------------------------------------------
math amplitude_mod_xy 255 255 0
# x(t) = P1(t) * P2(t)
# y(t) = P3(t) * P4(t)
# amplitude frequency phase damping offset
# X
1.0 60.0 0.0 0.0 0.0
1.0 1.0 0.0 0.0 1.0
# Y
1.0 60.0 90.0 0.0 0.0
1.0 1.0 90.0 0.0 1.0
# duration iterations
1.0 -1
#----------------------------------------------
math amplitude_mod_xyz 200 0 127
# x(t) = P1(t) * P2(t)
# y(t) = P3(t) * P4(t)
# z(t) = P5(t) * P6(t)
# amplitude frequency phase damping offset
# X
1.0 50.0 0.0 0.0 0.0
1.0 50.3 0.0 0.0 0.70
# Y
1.0 50.0 60.0 0.0 0.0
1.0 50.7 90.0 0.0 0.70
# Z
1.0 50.0 90.0 0.0 0.0
1.0 50.9 0.0 0.0 0.70
# duration iterations
0.5 -1
#----------------------------------------------
math frequency_mod 255 255 0
# x(t) = t
# y(t) = P1 ~~ P2
# amplitude frequency phase damping offset
1.0 10.0 0.0 0.0 0.0
0.50 1.0 0.0 0.0 2.0
# duration iterations
1.0 -1
#----------------------------------------------
math frequency_mod_xy 255 255 0
# x(t) = P1 ~~ P2
# y(t) = P3 ~~ P4
# amplitude frequency phase damping offset
# X
1.0 3.0 0.0 0.0 3.0
0.20 13.0 0.0 0.0 0.0
# Y
1.0 2.0 90.0 0.0 3.0
0.20 13.0 90.0 0.0 0.0
# duration iterations
1.1 -1
#----------------------------------------------
math frequency_mods_xyz 255 255 0
# x(t) = P1 ~~ P2
# y(t) = P3 ~~ P4
# z(t) = P5 ~~ P6
# amplitude frequency phase damping offset
# X
1.0 0.10 0.0 0.0 3.0
0.20 20.0 0.0 0.0 0.0
# Y
1.0 0.10 180.0 0.0 3.0
0.20 20.7 00.0 0.0 0.0
# Z
1.0 0.10 180.0 0.0 3.0
0.20 21.4 00.0 0.0 0.0
# duration iterations
2.0 -1
#----------------------------------------------
# animated frames forms
#----------------------------------------------
#----------------------------------------------
# https://en.wikipedia.org/wiki/Rhodonea
math rhodoneas 255 255 255
# radius pedals_numerator pedals_denominator
1.0 7.5 8.0
# radius pedals_numerator pedals_denominator
1.0 8.5 8.0
# start duration iterations frames
0.0 16.0 -1 -1
#----------------------------------------------
# https://en.wikipedia.org/wiki/Epicycloid
math epicycloids 255 0 127
# fixed_radius roller_radius
6.95 12.0
# fixed_radius roller_radius
7.0 12.0
# start duration iterations frames
0.0 36.0 -1 -1
#----------------------------------------------
# https://en.wikipedia.org/wiki/Epitrochoid
math epitrochoids 127 0 255
# fixed_radius roller_radius roller_offset
5.0 1.0 -11.0
# fixed_radius roller_radius roller_offset
5.0 1.0 11.0
# start duration iterations frames
0.10 1.0 -1 -1
#----------------------------------------------
# https://en.wikipedia.org/wiki/Hypocycloid
math hypocycloids 255 255 0
# fixed_radius roller_radius
30.0 20.0
# fixed_radius roller_radius
30.0 19.7
# start duration iterations frames
0.25 20.0 -1 -1
#----------------------------------------------
# https://en.wikipedia.org/wiki/Hypotrochoid
math hypotrochoids 127 255 127
# fixed_radius roller_radius roller_offset
6.4 13.0 11.0
# fixed_radius roller_radius roller_offset
6.6 13.0 11.0
# start duration iterations frames
0.25 26.0 -1 -1
#----------------------------------------------
# https://en.wikipedia.org/wiki/Lissajous_curve
math lissajous 63 63 255
# amplitude frequency phase
1.0 5.0 0.0
1.0 7.0 0.0
# amplitude frequency phase
1.0 5.0 0.0
1.0 7.03 180.0
# duration iterations frames
6.0 -1 -1
#----------------------------------------------
math pendulums 255 127 0
# x(t) = t
# y(t) = P1(t)
# amplitude frequency phase damping
3.14 1.0 0.0 0.0
# amplitude frequency phase damping
3.14 30.0 0.0 1.0
# duration iterations frames
1.0 -1 -1
#----------------------------------------------
math pendulums_sum 255 127 0
# x(t) = t
# y(t) = P1(t) + P2(t)
# amplitude frequency phase damping offset
1.5 1.0 0.0 0.0 0.0
0.0 33.0 0.0 0.0 0.0
# amplitude frequency phase damping offset
1.5 3.3 0.0 0.0 0.0
1.5 33.0 0.0 0.0 0.0
# duration iterations frames
1.0 -1 -1
#----------------------------------------------
math pendulums_xy 0 255 255
# x(t) = P1(t)
# y(t) = P2(t)
# amplitude frequency phase damping offset
1.0 3.0 0.0 0.0007 0.0
1.0 5.011 180.0 0.0007 0.0
# amplitude frequency phase damping offset
1.0 3.0 0.0 0.06 0.0
1.0 5.0 0.0 0.06 0.0
# duration iterations frames
15.0 -1 -1
#----------------------------------------------
math pendulums_xyz 128 0 128
# x(t) = P1(t)
# y(t) = P2(t)
# z(t) = P3(t)
# amplitude frequency phase damping offset
1.0 3.0 0.0 0.005 0.0
1.0 4.0 90.0 0.005 0.0
1.0 10.0 0.0 0.005 0.0
# amplitude frequency phase damping offset
1.0 3.0 0.0 0.01 0.0
1.0 4.02 110.0 0.015 0.0
1.0 10.0 0.0 0.01 0.0
# duration iterations frames
12.0 -1 -1
#----------------------------------------------
math harmonographs 255 0 0
# https://en.wikipedia.org/wiki/Harmonograph
# x(t) = P1(t) + P2(t)
# y(t) = P3(t) + P4(t)
# amplitude frequency phase damping offset
1.0 1.5 0.0 0.0 0.0
1.13 0.05 90.0 0.0 0.0
1.0 1.5 90.0 0.0 0.0
1.13 0.05 0.0 0.0 0.0
# amplitude frequency phase damping offset
1.0 1.5 0.0 0.024 0.0
1.13 0.05 90.0 0.02 0.0
1.0 1.5 90.0 0.024 0.0
1.13 0.05 0.0 0.02 0.0
# duration iterations frames
40.0 -1 -1
#----------------------------------------------
math harmonographs_3D 127 255 0
# https://en.wikipedia.org/wiki/Harmonograph
# x(t) = P1(t) + P2(t)
# y(t) = P3(t) + P4(t)
# z(t) = P5(t) + P6(t)
# amplitude frequency phase damping offset
# X
1.0 6.0 0.0 0.0 0.0
2.1 0.05 0.0 0.0 0.0
# Y
1.0 6.0 30.0 0.0 0.0
2.1 0.05 0.0 0.0 0.0
# Z
1.0 6.0 0.0 0.0 0.0
2.1 0.15 0.0 0.0 0.0
# amplitude frequency phase damping offset
# X
1.0 6.0 0.0 0.0 0.0
2.1 0.05 120.0 0.0 0.0
# Y
1.0 6.2 0.0 0.0 0.0
2.1 0.05 0.0 0.0 0.0
# Z
1.0 6.0 0.0 0.0 0.0
2.1 0.10 0.0 0.0 0.0
# duration iterations frames
20.0 -1 -1
#----------------------------------------------
math amplitude_mods 0 200 0
# x(t) = t
# y(t) = P1(t) * P2(t)
# amplitude frequency phase damping offset
1.0 20.0 0.0 0.0 0.0
1.0 1.0 0.0 0.0 1.0
# amplitude frequency phase damping offset
1.0 20.0 0.0 0.0 0.0
1.0 1.0 180.0 0.0 1.0
# duration iterations frames
2.0 -1 -1
#----------------------------------------------
math amplitude_mods_xy 0 127 255
# x(t) = P1(t) * P2(t)
# y(t) = P3(t) * P4(t)
# amplitude frequency phase damping offset
# X
1.0 60.0 0.0 0.0 0.0
1.0 1.0 0.0 0.0 1.0
# Y
1.0 60.0 90.0 0.0 0.0
1.0 1.0 90.0 0.0 1.0
# amplitude frequency phase damping offset
# X
1.0 60.0 0.0 0.0 0.0
1.0 1.0 0.0 0.0 1.0
# Y
1.0 60.0 270.0 0.0 0.0
1.0 1.0 90.0 0.0 1.0
# duration iterations frames
1.0 -1 -1
#----------------------------------------------
math amplitude_mods_xyz 200 0 127
# x(t) = P1(t) * P2(t)
# y(t) = P3(t) * P4(t)
# z(t) = P5(t) * P6(t)
# amplitude frequency phase damping offset
# X
1.0 70.0 0.0 0.0 0.0
1.0 70.4 70.0 0.0 0.350
# X
1.0 70.0 60.0 0.0 0.0
1.0 70.6 90.0 0.0 0.350
# Y
1.0 70.0 90.0 0.0 0.0
1.0 70.8 0.0 0.0 0.350
# amplitude frequency phase damping offset
# Z
1.0 70.0 90.0 0.0 0.0
1.0 71.2 20.0 0.0 0.650
# Y
1.0 70.0 100.0 0.0 0.0
1.0 72.6 90.0 0.0 0.650
# Z
1.0 70.0 200.0 0.0 0.0
1.0 73.3 0.0 0.0 0.650
# duration iterations frames
0.15 -1 -1
#----------------------------------------------
math frequency_mods 0 160 0
# amplitude frequency phase damping offset
3.0 0.3 0.0 0.0 0.0
0.350 3.0 0.0 0.0 2.0
# amplitude frequency phase damping offset
3.0 0.3 180.0 0.0 0.0
0.350 3.3 0.0 0.0 2.0
# duration iterations frames
2.0 -1 -1
#----------------------------------------------
math frequency_mods_xy 255 255 255
# x(t) = P1 ~~ P2
# y(t) = P3 ~~ P4
# amplitude frequency phase damping offset
# X
1.0 1.0 0.0 0.0 3.1
0.20 7.0 0.0 0.0 0.0
# Y
1.0 1.0 0.0 0.0 3.1
0.20 7.0 90.0 0.0 0.0
# amplitude frequency phase damping offset
# X
1.0 1.0 360.0 0.0 3.1
0.20 7.0 0.0 0.0 0.0
# Y
1.0 1.0 360.0 0.0 3.1
0.20 7.0 90.0 0.0 0.0
# duration iterations frames
1.0 -1 -1
#----------------------------------------------
math frequency_mods_xyz 255 255 0
# x(t) = P1 ~~ P2
# y(t) = P3 ~~ P4
# z(t) = P5 ~~ P6
# amplitude frequency phase damping offset
# X
1.0 0.10 0.0 0.0 3.0
0.20 20.0 0.0 0.0 0.0
# Y
1.0 0.10 180.0 0.0 3.0
0.20 20.7 00.0 0.0 0.0
# Z
1.0 0.10 180.0 0.0 3.0
0.20 21.4 00.0 0.0 0.0
# amplitude frequency phase damping offset
# X
1.0 0.10 0.0 0.0 3.0
0.20 20.0 0.0 0.0 0.0
# Y
1.0 0.10 180.0 0.0 3.0
0.20 20.7 360.0 0.0 0.0
# Z
1.0 0.10 180.0 0.0 3.0
0.20 21.4 360.0 0.0 0.0
# duration iterations frames
2.0 -1 -1
###############################################
###############################################
If you really want to see something, after you change to the palette of all hues,
apply the frame set effect 'echos'. Add as many trails as you can handle. Say yes to the color shifting.
Then play the animation on your screen.