The value you enter is based off of the number of beats, and number of zones its entered in.
I've been trying to figure out what the the math would be, but I have yet to figure it out.
My best guess is (beats/#of zones) = value*2 but i'm not really sure.
I've also messed around, it is also possible to use this for axis flip, but you have to get really creative with it, if there is interest I can make a video about it.