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Thread: Beyond 4.0 Cinema 4d and Cinema 4d...

  1. #1
    Join Date
    Apr 2008
    Location
    DC/VA metro area
    Posts
    415

    Default Beyond 4.0 Cinema 4d and Cinema 4d...

    Hello everyone.

    Many years ago I looked on in awe when I first saw that Pangolin made the 3d Studio / LD2000 era laser show tools.

    At SELEM 2018 Pangolin announced the C4D plugin was now available on Beyond 4.0 on the Advanced level! Lightbulbs went off in my head. 3d edge-traced lightbulbs, that is. Much thanks! I was bummed when I saw the C4D/3DS plugins were originally both on Ultimate as so far I'm on Advanced. But now I have a shot at playing with this.

    What would I need to do character animation from Cinema 4d into Beyond Advanced?

    From what I can tell the current version of Cinema 4d Studio is the only one with character animation. What about using older versions? Since 95% of the functionality of the rendering software is tossed away when you're just edge tracing I wouldn't be sad if I could get away with Cinema 4d that is like 4 or 5 copies back. But I don't know much about it.

    I assume it's possible to download / buy licensed "pre-wired" models and make em dance and stuff?

    Years ago Autodesk mailed me a 3d Studio Character Studio demo CD with a video and it blew me away. So that is my reference to all of this character animation stuff.

    Any pointers appreciated!
    Modern and Retro laser show hobbyist
    Pangolin QM16, QM32, Beyond Adv, LSX, ADAT, FB3, FB4
    LS Pluto II x 2, custom build x 1
    http://lasershowwiki.757.org for my all encompassing laser show wiki.

  2. #2
    Join Date
    Nov 2008
    Location
    Cleveland Ohio
    Posts
    2,599

    Default

    Bubble burst time.....

    the 3d animation from a 3d mesh character to laser would be a mess. You have to do traditional cel style animation. I’ve tried it. Sure it works on squares and spheres and such but on a complex character the edges and interesections needed require a lot of points and contours. It only works for simple shapes. Now if you draw 2d and animate in the space as 3d it works really well. Look at the latest holiday show pangolin did. Characters require a lot of work. 3d rendering isn’t a shortcut. Well sort of but it’s got limits.

    i got a Wacom monitor and I’m learning to draw. No shortcut unfortunately.

    even drawing on paper and tracing works better for characters. Read that right. Not dissing 3d

  3. #3
    Join Date
    Jul 2010
    Location
    Netherlands
    Posts
    3,314

    Default

    its very complex.... there is a reason why there are entire jobs devoted to certain areas of it and entire studies for it.
    models and riggings need to be VERY clean.
    Are you willing to dedicate some years?

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