The feature for assigning the XY input to a bus channel for recording is complete. This means it is now easy to successively lay down tracks of imagery that gets inserted into the beam channels as described by the 352 data. This also means that the system can play back all the XY from a full bank of cycloid generators without the hardware being connected, which greatly improves portability. Currently chopper, colormod, joysticks, and mode options are left to the performer, but these signals, except for the mode options, could easily be recorded and used in place of the signal inputs as well.
The photos are from soul kitchen, which is a riot of data frame activity that achieves a kind of image multiplexing sort of like the way sprites in the atari 2600 flickered to produce multiple display objects.
Also shown is the 6b emulator system diagram. Note the signal returns from the belas to the spiral, danube, and dog cards. This part is all that is left to do, and it is the most interesting part as well. I'm connecting the SPGN-on-a-breadboard into the system for testing and troubleshooting, and we may eventually get a look at the ramp shaping effect produced by the rarest chip in the world, which was indeed contributed by Brian: The Burr-Brown.