To recap, I have been toying around with modifying an Asteroids game I found some C# code for on the web. I plan to eventually write frames to an easylase board with it. I am practicing by sending the frame data to a file, then scanning using my FB3 for the time being. My first frames looked like junk, but after a few tips from PL, things are looking up.
I have continued to tweak my code, adding some anchors and guide points here and there. The guide points on long blanking lines made a huge difference. I have attached a sample that recorded about 10? seconds of game action if anyone wants to check it out.
*DISCLAIMER*
These are programmatically generated, experimental frames!
If you run the file, please do so at your own risk!
It looked fine using my 30k's & FB3, but the disclaimer reflects the time we live in!
After I get this code doing what it is supposed to, and even if I don't, I will be sure to share it with anyone who wants a copy. Open source is where its at as far as I am concerned.
Later, Mike