try this..
open in.ild
go to the color spiral (the one the when viewed from the front is just a spiral)
then do this
h, l, c... you will see the dilemma.
try this..
open in.ild
go to the color spiral (the one the when viewed from the front is just a spiral)
then do this
h, l, c... you will see the dilemma.
Last edited by keeperx; 11-14-2008 at 05:24.
Quis custodiet ipsos custodies?
Solid State Builders Group
yippie!!!! time to download!!!!!!
-Josh
please add "clone to new frame"
it would add a frame and clone the frame im looking at, and then move me to that frame.
that would make animation way easier.
Quis custodiet ipsos custodies?
Solid State Builders Group
rotate is a frameset effect as well as a frame effect.
Quis custodiet ipsos custodies?
Solid State Builders Group
I did frame effect "wobble" on the 4 half circles in in.ild
I then opened wobble.ild and tried to output spokes.. and it crashed.
Quis custodiet ipsos custodies?
Solid State Builders Group
If you go to the [Tab] settings menu, you will see a new setting, j black level for palette conversion. This is an unsigned byte value that is used to determine how close a color is to black. Like this:
R, G, B are unsigned bytes (0 to 255)
(R + G + B) / 3 gives you an idea how bright this color might be.
So when LaserBoy goes looking for colors, you can tell it to call anything less than or equal to "black level" just black (0, 0, 0).
Also not that in the 'u' user interface visuals menu, there is now an option called 'l' (lower case L) no black palette match. If this is set to true or on, then any color that comes out of a best match to another palette can never be black. If black is the best match, then the color is made white. The reason for this is because if you have art that has all kinds of pure red and blue in it and you try to match it to a palette of all green, you would get nothing! There is no green in red or blue. This over-ride insures that you will at least be able to see all of the art that should be lit.
James.![]()
Ooooooo. I see!
I have a couple of bugs to fix!
BTW you can copy any frame.
Select the frame or frames you want to copy with the [Space] bar and go into menu 'j'. There you will find options '4' & '5'!
James.![]()
OK! I see the problem now with the vertex destruction.
It's a good thing really. It gives me a chance to really hone in on the heuristics of the situation and make it much better!
It has to do with my removal of vertices that are all within a margin of angle of being the same line in 3D space.
James.
Here:
This fixes some of the busted stuff in the last release!
http://hacylon.case.edu/laser/LaserB...11_16_2008.zip
It has taken on a better level of focus or a finer granularity. So now you can see the smaller flaws. I guess that's a good thing!
It will never be perfect. But I'm trying.
Happy birthday to me!
James.![]()