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Thread: LaserBoy 09-01-2008 !!!

  1. #171
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    Just added a bit more to my LaserBoy wave post...

    http://photonlexicon.com/forums/show...&postcount=162


    Anthony, your signature says...
    "i don't post often because of my bad englisch grammar (netherlands-europe)"

    I don't think your "bad englisch grammar" is getting in the way of your message here. I think we can all see the value of your additions to this thread.

    James.

  2. #172
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    Omg!!!
    Omg!!!
    Omg!!!
    Omg!!!
    Omg!!!

  3. #173
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    Talking LaserBoy 10-10-2008 !!!

    Check it out!

    http://hacylon.case.edu/laser/LaserBoy/LaserBoy_10_10_2008.zip

    There are a few new comfort features in the UI.

    Most of the changes are in the code and are in prepariation for a large reconstruction.

    Also a few issues were fine tuned per drlava's request.

    Enjoy!

    James.

  4. #174
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    Talking LaserBoy 10-14-2008 !!!

    New release!

    http://hacylon.case.edu/laser/LaserB...10_14_2008.zip

    This one is all about re-organizing the code.

    It won't look any different to you unless you are fiddling with the C++!

    See if I fixed the frame numbering issue please, drlava.

    James.

  5. #175
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    Here comes another one!

    http://www.akrobiz.com/laserboy/code...10_15_2008.zip

    This release fixes a problem with the polymorphic ambiguity of the top level class's inherited (templatized) overloaded assignment operator!

    James.

  6. #176
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    now you're just showing off

  7. #177
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    Quote Originally Posted by drlava View Post
    now you're just showing off
    What... Just NOW ??? !!!

    I thought I've been a total know-it-all show-off all along!

    Actually, it was one of those rare situation where extra code is necessary to clear up ambiguity; because the highest level class for data containment is derived through a double inheritance, where both of the base classes are derived from different types of the template class <vector>. Classes derived from it have no way to distinguish which base class function to fall back on (a kind of polymorphism).

    There might be a better way to structure this situation. I will definitely keep it in my mind. But the good news is that the fix I came up with compiles and works fine with not even a warning.

    BTW Multiple inheritance was outlawed in Java and You can't even get close to it in C#; not that it's a bad thing. It's just more complicated.

    James.

    PS. Here it is on the Case FTP server too!
    http://hacylon.case.edu/laser/LaserB...10_15_2008.zip
    Last edited by James Lehman; 10-16-2008 at 09:12.

  8. #178
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    Talking LaserBoy 10-26-2008 !!!

    Here it is!

    http://hacylon.case.edu/laser/LaserB...10_26_2008.zip

    This version of LaserBoy, 10-26-2008, changes some things about the directory structure inside the LaserBoy directory.
    The directory names use to look like this:

    ADAT
    bmp
    cpp
    dxf
    frames
    palettes
    src
    waves
    waves\split

    Now LaserBoy will look for files in a directory structure that looks like this:

    bmp
    cpp
    dxf
    ild
    pal
    src
    wav
    wav\ADAT
    wav\split

    Note:
    The directory ADAT has been moved to inside of the wav directory.
    The frames directory has been renamed ild.
    The palettes directory has been renamed pal.
    The waves directory has been renames wav.

    I hope this doesn't mess up your stuff!

    Now it is possible to load a bitmap image into the background of the display and with just the tap of the ';' key it can disappear and reappear for tracing.

    This version also fixes up the best color match routine, so that true black stays black!

    A lot of work was done in the wave header structures to prepare for new things coming in the future. There is now a track assignment matrix with LSB subcode cues and a way to designate the bit resolution of the information found in each track.

    James.

  9. #179
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    Things to come... like what?

  10. #180
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    I'd tell you. But then I'd have to kill you.

    James.

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