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Thread: How to video a how without fking up cam

  1. #11
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    Knoxville, TN, USA
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    Default

    LD2000 is the software package, while the QM2000 is the actual controller board. They come as matched sets, in either Intro, Basic, or Pro, with the software capabilities and included addons according to this chart:

    http://www.pangolin.com/versions.html
    RR

    Metrologic HeNe 3.3mw Modulated laser, 2 Radio Shack motors, and a broken mirror.
    1979.
    Sweet.....

  2. #12
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    Lightbulb

    From what I understand, you can add any feature to any "QM2000" as an upgrade, be it an LD upgrade or a QM firmware update.

  3. #13
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    Default Attenuation maps in Pangolin

    This also happens to DLP projectors when they get a lensfull of photons.

    Glen Turner of Lasercorp posted this guide on the Pangolin forum, showing how to attenuate the beam...

    Here you go:

    Masking projectors and cameras with LD2000.
    STEP 1: ask the projector and camera guys to shutter
    STEP 2: Setup your projection zones, turn OFF all other projection zones assign them to an unavailable scanner
    STEP 3: goto Designer and draw a small square, then set the frame to the zone you need to set for the first laser in the "advanced" tab
    STEP 4: using the size tool adjust the square to minimum 1m x 1m size at the location of the lens to safeguard, then move the square so that the lens is in the dead centre of the square, the size of 1m x 1m ensures a safety buffer area.
    STEP 5: goto the projection zone setup, goto that zone, then goto Beam Attenuation Mapping. Paint the entire window black so the square now dissapears, then using the rectangle draw tool using white, click and hold starting from the very top left of the window all the way to the bottom left then slowly pan the mouse across to the right until you see one side of the laser square appear, then just go back a notch till it dissapears again, then let the mouse button go. Now do the same from the right side, then the bottom then the top. You will end up with a black box exactly where the laser square perimiter has been set.
    STEP 6: If there is more than 1 projector and camera, then you go back into the drawing window and move the laser square onto that area and then go back to BAMs then you use the rectangle tool with black and white and basically paint around until you remove the laser square, this takes a little practice and you should learn this process in your studio until you master it, when you do its very quick.
    STEP 7: Now move onto your other zones until all lasers are done. Save the projection zones and make sure this does not get replaced or edited, back it up just incase you need it later.
    STEP 8: inform the projector guys you are finished and it is now laser safe.

    Cheers
    Mark

  4. #14
    Join Date
    Dec 2006
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    Essex, UK
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    8,648

    Default

    Quote Originally Posted by Insanity View Post
    This also happens to DLP projectors when they get a lensfull of photons.

    Glen Turner of Lasercorp posted this guide on the Pangolin forum, showing how to attenuate the beam...

    Here you go:

    Masking projectors and cameras with LD2000.
    STEP 1: ask the projector and camera guys to shutter
    STEP 2: Setup your projection zones, turn OFF all other projection zones assign them to an unavailable scanner
    STEP 3: goto Designer and draw a small square, then set the frame to the zone you need to set for the first laser in the "advanced" tab
    STEP 4: using the size tool adjust the square to minimum 1m x 1m size at the location of the lens to safeguard, then move the square so that the lens is in the dead centre of the square, the size of 1m x 1m ensures a safety buffer area.
    STEP 5: goto the projection zone setup, goto that zone, then goto Beam Attenuation Mapping. Paint the entire window black so the square now dissapears, then using the rectangle draw tool using white, click and hold starting from the very top left of the window all the way to the bottom left then slowly pan the mouse across to the right until you see one side of the laser square appear, then just go back a notch till it dissapears again, then let the mouse button go. Now do the same from the right side, then the bottom then the top. You will end up with a black box exactly where the laser square perimiter has been set.
    STEP 6: If there is more than 1 projector and camera, then you go back into the drawing window and move the laser square onto that area and then go back to BAMs then you use the rectangle tool with black and white and basically paint around until you remove the laser square, this takes a little practice and you should learn this process in your studio until you master it, when you do its very quick.
    STEP 7: Now move onto your other zones until all lasers are done. Save the projection zones and make sure this does not get replaced or edited, back it up just incase you need it later.
    STEP 8: inform the projector guys you are finished and it is now laser safe.

    Cheers
    Mark
    sorry to be slow, but i dont get?!
    Eat Sleep Lase Repeat

  5. #15
    Join Date
    Oct 2006
    Location
    Central Florida
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    7,067

    Lightbulb

    Quote Originally Posted by andy_con View Post
    sorry to be slow, but i dont get?!
    I will try to throw a video together tonight after work and upload it to the FTP... sometime after... Maybe a uStream...

  6. #16
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    Essex, UK
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    Default

    excellent many thanks
    Eat Sleep Lase Repeat

  7. #17
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    Jan 2006
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    Charleston, SC
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    Cool

    That tutorial assumes you're running LD-2000. I don't know if the LA Studio software (IE Showrider) supports beam-attenuation maps like the LD-2000 software does. (My guess is, not.)

    EDIT: turns out I was wrong. Showrider does indeed support beam attenuation maps! See LaserLips' post below.

    Adam
    Last edited by buffo; 09-19-2008 at 13:05.

  8. #18
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    Default

    ive for the full fat fb3???

    it must be possible on livepro for the fb3
    Eat Sleep Lase Repeat

  9. #19
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    Under a rock in Cambridge UK
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    Default

    You can do attenuation maps in Live Pro. It is in the Projection Zone settings..

    Andy, if you are still stuck when you come over with your Remote Zero I will show you how...

    Mark

  10. #20
    Join Date
    Aug 2007
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    Under a rock in Cambridge UK
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    Default

    In fact, to experiment..

    Project a circle on the wall, assign it to Zone 4 (Atmospheric Effects). Now go to Projection Zones from the Environment menu. Go to Zone 4 and select Beam Attenuation, think it is the third option down from memory.

    You will see a grid full of little white squares. You have the option to colour in the squares with different levels of attenuation... So if you now colour in some of those squares, say from the halfway mark down, you should see the circle getting dimmer toward the bottom... Once you have done this, you should be able to work the rest out..

    Cheers
    Mark

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