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Thread: Fireworks2000

  1. #1
    Join Date
    Sep 2007
    Location
    Omaha, NE
    Posts
    769

    Default Fireworks2000

    I wasted a little time this week modifying this fireworks simulator program I found on the web. Right now the only output is Pangolin QM2000 because it provided the quickest result to see if this would work.

    I also wanted to test my port of the LD2000 SDK .Net header file to C#.
    While .Net can be ugly in many ways, it is my fastest means to an end when making quickie test programs like this one.

    This video describes it best:
    http://www.youtube.com/watch?v=beGpu3UhkVg

    This might work good as a filler for someone doing a 4th of July show.
    The sounds are pretty cool when you have the sound cranked.


    If you don't have the .Net 2.0 framework, get it here

    -Mike
    Attached Thumbnails Attached Thumbnails screenshot.JPG  

    Last edited by mikkojay; 06-25-2009 at 04:50. Reason: search thread for attachments


  2. #2
    Join Date
    Jul 2007
    Location
    Knoxville, TN, USA
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    3,154

    Default

    PM headed your way!!
    RR

    Metrologic HeNe 3.3mw Modulated laser, 2 Radio Shack motors, and a broken mirror.
    1979.
    Sweet.....

  3. #3
    Join Date
    Sep 2007
    Location
    Omaha, NE
    Posts
    769

    Default

    I had another thought- this started out as a graphics oriented thing, but if someone wanted to try it in beam orientation, I should do something like add a spin effect to the rising shell as to not emit somewhat static beams.
    Any comments or suggestions are welcome.
    -Mike
    Last edited by mikkojay; 06-21-2009 at 13:23. Reason: kant spel


  4. #4
    Join Date
    Jul 2007
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    Knoxville, TN, USA
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    Default

    Works GREAT with my Pango board -
    hopefully I'll have it running on a projector later this evening!!

    Very cool - thanks!!
    RR

    Metrologic HeNe 3.3mw Modulated laser, 2 Radio Shack motors, and a broken mirror.
    1979.
    Sweet.....

  5. #5
    Join Date
    Sep 2007
    Location
    Omaha, NE
    Posts
    769

    Default

    Damn that was fast!
    Yeah, before sending it to the projector, you can fire it up with the laser enable button clicked, fire off a couple shots, then exit the program while they are blowing up. You can then go into LD2000 and look at the result which should still be buffered in frame 1.
    -Mike


  6. #6
    Join Date
    May 2008
    Location
    Australia
    Posts
    380

    Default Mamba

    Any chance in the future it can be Mamba friendley
    Photonlexicon FTP Server.


  7. #7
    Join Date
    Sep 2007
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    Omaha, NE
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    Default

    Is that easylase? If so that might be doable. I just did it the LD2000 way first because it was easiest.


  8. #8
    Join Date
    Jan 2006
    Location
    Charleston, SC
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    2,147,489,555

    Default

    PM sent!

    Adam

  9. #9
    Join Date
    Jun 2007
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    Lake Geneva, WI.
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    Default

    PM Sent! Looks like fun!

  10. #10
    Join Date
    Dec 2008
    Location
    swansea, UK
    Posts
    198

    Default

    If one of you can make an easylase --> lumax converter or something, i'd pay you! I really want zoof's lasertennis to work, but i dont have an easylase. neither do i have the API, and neither will laserworld give me any details of the API. (ive emailed them and asked )

    </ thread hijack>

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